F-10 Curriculum (V8)
F-10 Curriculum (V9)
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The aim of this online refresher course is to enhance the confidence and competence of generalist primary school teachers in delivering purposeful and engaging PE. The course aims to improve student learning in schools by addressing critical challenges. It tackles the decline in physical education and the rise of sedentary ...
Not every classroom is specifically designed to respond to the needs of all students. Using this interactive questionnaire, audit a classroom environment and create a task list of simple changes that can be made to create a more space inclusive for neurodivergent students.
A game for students to understand how to be safe when using railway and tram crossings. Students will read stories of characters, interpreting the unsafe behaviour shown and creating/placing a sign to remind all crossing users of the safe behaviour. As a learning artefact students produce a report detailing the unsafe ...
This unit of work involves in-world Minecraft explorations and in-class activity. It is intended for students in regional areas to know and understand the issues that surround safety on and around rail lines. Students consider why there are safety issues, how technical systems at active crossings can go a long way to making ...
This resource provides links to lessons and activities at each level of schooling from Foundation to Year 10 in the area of online safety.
The Orb is a collection of multimedia learning resources about Tasmanian Aboriginal histories and cultures. It explores the interconnections between people, Country, culture, identity, and the living community. The multimedia resources have between three and five sections in which Tasmanian Aboriginal people share their ...
This resource explores the perspectives of the Aboriginal people of Kamay Botany Bay and the men aboard the HMB Endeavour upon their meeting in 1770. It aims to help students understand the history of Australia's Aboriginal peoples and why stories of the past are important to all of us. This resource is one part of the ...
Everyone can play. That's the message in this Stage 3 unit on adaptive and inclusive sports and games. Adaptive sports are not just for people with a disability, in fact adaptive sports make important changes that allow everyone to play in a fair and fun way. Learn about some of the adaptive sports played at the Invictus ...
A teacher-generated resource designed to give students the opportunity to learn about the different components of fitness and how they are measured. Through completing the four tasks, students will deepen their practical understanding of fitness testing and how the components of fitness relate to specific sports or physical ...
Learn about different circus skills and create a short performance.
This module, Sports science and biomechanics in elite and adaptive sports, introduces students to the concept of ‘marginal gains’. At the elite level, athletes and competitors seek to make targeted changes to their performance in order to achieve minor improvements. These marginal gains can be the difference needed to beat ...
This Stage 3 unit explores the idea of ‘adaptivity’ and identity across a number of KLAs. Students will answer the question ‘What is adaptivity?’ and will develop an understanding of how adaptivity serves inclusivity, especially in relation to adaptive sport. Students will explore the history and future of prosthetics. ...
This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...
This is a digital interactive animated resource showing the dairy food group that is one of the five food groups that are important for good health. It features the five food groups and describes the number of serves a 4-8 year child should eat every day. The nutritional components and health benefits of consuming serves ...
This learning object is designed around a series of videos with Lisa Shanahan, author, and Emma Quay, illustrator, including a reading experience of their collaborative work, Bear and Chook by the Sea. Taken as a whole, this sequence of lessons is a Stage 1 unit of work that results in students working in pairs to produce ...
This Stage 2 resource grew from a conversation between young students questioning why they could still buy grapes if they were out of season. This wondering led to a discussion around when we grow certain fruit and vegetables. The original stimulus was extended to cover planting for the seasons and factors that influence ...
This resource, delivered in two-parts as Girl Asleep; an Interactive Journey accompanied by a detailed digital study guide, gives imaginative and dynamic insights into the making of the feature film Girl Asleep. The Interactive Journey allows students to experience what it is like to work on a film set through interviews ...
An interview and visit to a hospital room with Professor Annemarie Hennessy, a medical researcher at the University of Western Sydney (UWS). Annemarie talks to a teacher about her work in researching the relationship between the placenta and the mother's blood pressure, and about her career and future directions.
A resource for Stage 3 students with a focus on safe social networking and online chatting. Contains activities and links to stimulus material. Digital citizenship resource.
An interview with Adam Cawley, a chemist and scientist from the Royal Australian Chemical Institute, who is an expert in drug testing in sport. Adam talks to a teacher from Killara High School about working as a chemist, and the challenges in drug testing.